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"I respect to a degree his creative prowess. He was just being pigheaded, the daft sod, and it cost him a lot of money. It's sad he missed out on all that money." "I tried to talk him and Paul out of it," Heather Stevens says, "to the point where it was almost nagging him. Really? Please stay. Please work on the next game. We need you. We don't want you to go. It was begging. Jeremy Heath-Smith, mindful that he was about to lose his most prized creative asset, tried to convince Toby Gard to stay. Eidos' marketing of Lara might have upset Toby Gard, but as far as the publisher was concerned, it had done the right thing. No-one at Core or Eidos knew Tomb Raider would blow up, but there were signs throughout development that it might do well.

Core Design's Tomb Raider: 10th Anniversary Edition is Here
The devil is in the detail - some remember seeing prototypes that included an Indiana Jones-style male character, and that Core's bosses were terrified it would spark a lawsuit. Others insist Gard had envisioned a female character from the very beginning, although at first she was called Laura Cruz. Whatever the truth, Gard was the driving force behind Tomb Raider, even if others played a crucial role in bringing his vision to life. Jasmine Rendon, a clinical mental health counseling major, received the third place prize and will receive a $50 FastPass, good for 20 hours of parking in any Main Campus garage. Others opine that it will lead to scam transactions in the network. On the other side of the coin, Bitcoin miners are the biggest beneficiaries of the protocol after recording huge gains after the halving.
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But none of the dialogue elements had been worked into the game, and nobody could say why. In a desperate bid to get the game out before the end of Eidos' financial year, and with increasing pressure from shareholders, Core Design hacked chunks out of The Angel of Darkness. "I can remember the loud fuck! coming out of Jeremey's office when he saw the FMV." "It's amazing what dollar signs do," Heath-Smith says. "People saw the success of the first game, and suddenly they were like, I'd like a piece of this Lara Croft stuff."
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Colleagues say Gard loathes press attention and in recent years has avoided doing interviews, preferring instead to focus on game development at his studio in California. For the six sat in the Tomb Raider room at Core, Tomb Raider's success came as a complete shock. They had worked tirelessly in a bubble for a year to get the game out the door.
Tomb Raider Apocalypse
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Microsoft Reveals Custom 128-Core Arm Datacenter CPU, Massive Maia 100 GPU Designed for AI - Tom's Hardware
Microsoft Reveals Custom 128-Core Arm Datacenter CPU, Massive Maia 100 GPU Designed for AI.
Posted: Wed, 15 Nov 2023 08:00:00 GMT [source]
Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as Core Design in October the same year. The company was acquired by umbrella company CentreGold in December 1994, which in turn was acquired by Eidos Interactive in April 1996. In May 2006, the Core Design personnel and assets were acquired by Rebellion Developments, and the company became Rebellion Derby, which was then shut down in March 2010.
When most people think of Core Design, they think of Tomb Raider. But in fact the Derby developer had pumped out loads of games for years before its biggest hit was even conceived. Even throughout the Tomb Raider years, Core released other games. It's just people didn't really notice - or care - because at the time, Tomb Raider was all that mattered.
Paul Douglas, who followed Gard out of Core and onto Galleon in Bristol, left Confounding Factor mid-development. Heather Stevens is a full-time mum, having left Core after the release of Project Eden to have a family. "Everybody on the early Tomb Raiders, they were into everything. We did a bit of everything. We had enthusiasm and ideas. We were on a roll. Here I was at a standstill and I couldn't get anyone motivated. It was terrible." "They'd put Gavin in charge of piloting a plane when the wings were on fire," Andy Sandham, who worked on the game, says.
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John Dodds opened a new office in Bellevue off of 130th Street. At that time, he had half a dozen employees, two of whom were his sons Bruce J. Dodds, PE, PLS, and Douglas J. Dodds, PLS. John Dodds served as the City Engineer for Bellevue, Medina, and Redmond. His primary duty was to approve and stamp drawings for plats and road designs.
Rebellion Derby moved on to Rogue Warrior, the ill-fated first-person shooter starring a rapping Mickey Rourke. It would go down as one of the worst video games of all time. As Core tried desperately to stay alive, the studio moved onto a PSP game based on parkour called Free Running.
It wasn't until Gard modelled a tomb scene using a software program called 3DS Max that the game clicked for Stevens. "It was a beautifully-rendered Egyptian tomb, with light shafts and dust clouds," she remembers. "As he panned the camera through it I thought, I know where he's going with this now. Now, I get it." "I got back on a plane, flew home, and called an off-site meeting of the company." Legend has it that Frances Gard, Toby's younger sister, was the inspiration for Lara Croft.
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